How to make a Realistic Earth in Space Tutorial – After Effects (No Plugins)

Hey Guys, Flat Pack FX here back
with another tutorial and today we’re going to be making this so stick around
you’re watching Flat Pack FX. Hey guys so welcome back to another
tutorial and in today’s tutorial I’m going to show you how to make this Earth
animation now you won’t need any plugins for this but as always we’re going to
need to download a few files before we get started so I put links in the
description below to these four files and you can just download these and then
import these straight into After Effects so once you’ve downloaded and imported
those the next thing is we’re going to take this layer here this one earth 8
cave and I’m simply going to drag it onto this to create a new composition
next I’m going to grab this cloud image here I’m also going to drag this into
our composition and that should match up directly on top now with this layer I’m
going to come down here to under mode and I’m going to change this to be
screen now if your mode is in there just
right-click and make sure modes are selected under columns and that will
reveal the extra cloud layer that’s going to go over our Earth image and the
last thing I’m going to do is I’m also going to grab this one here which is the
nighttime image of Earth I’m also going to drag this into this composition and
for this one all I’m going to do is right-click I’m going to come over to
transform I’m just going to say fit to comp and that’s just going to scale it
to that size now if I turn this on and off you’ll see it actually lines up with
our two images underneath now I’m just going to turn this top one off for a
minute I’m just going to focus on this
background layer now the first thing we need to do in preparation for creating
our earth we just want to adjust a few colors here so with my bottom image
selected I’m going to come up to effect down to color correction we’re going to
add the brightness and contrast I’m also going to come back up to effect down to
color correction to come down and add some human saturation and it’s going to
drag this brightness and contrast underneath and I’m just going to adjust
the saturation to be negative 55 I’m going to make this one negative 20 I’m
going to make the contrast around 20 as well now all this is doing is just
adding a little bit of D saturation and color contrast to our image now once
I’ve done that I’m going to turn on my nighttime
which sits over the top I’m also going to come up to effect down the color
correction and I’m going to select this one change to color now for this one I’m
just going to select one of these bright lights here and I want to map this to be
hue and lightness and basically all this is doing is just making those lights
white now the other thing we’re going to add is if I come back up the color
correction I’m going to come down to color balance and I want to remove this
shadow this sort of deep blue that sits in our shadows so I’m going to go over
to the shadow blue balance and I’m going to make this negative 20 and that’s just
going to reduce the balloon tint that we’re actually seeing in that image so
that looks pretty good there so I’m just going to turn that top layer off for the
minute I’m going to come back to my project and I’m going to find my
composition I’m just going to rename this to be earth map I’m also going to
right-click and create a new composition I’m going to call this one earth I’m
just going to set this one to be 1080 25 square pixels and roughly about 15
seconds in duration and then hit OK and what I’m going to do with this
composition is drag my earth map straight in now at the moment we’ve just
got our flat Earth image and we want to make it into a sphere so I’m going to
grab this earth map and we come up to effect we come down to perspective I’m
going to add this the CC sphere and what that does is it just makes it into a
sphere now looks three-dimensional but it’s actually working as a flat image so
what I’m going to do is I’m going to adjust the overall radius so I’m going
to come up here and I’m going to make this about 600 I’m going to scale it up
to about that size we also want to adjust the lighting so the lighting we
can actually cast a light and shadow over our sphere here but what I actually
want to do is remove this entirely down to zero I’m also going to go into the
shading settings I’m going to bring this up to around 96 now the reason we’re
doing this is because we’re going to come back into our earth map and
actually add the shadow where we need it but before we do that we just want to
adjust our image or our earth so it’s sitting in the right orientation now if
I go up here to the rotation menu I can actually adjust the
and I’ll actually spin my earth however I want it to be so for instance if I
made this 15 it’s going to sell it off on a slight tilt if I created a keyframe
for the Y rotation you can see I can actually rotate it around pending on
where I want to actually end up so they just set a keyframe here and go across
say 5 seconds could actually just do a bit of a rotation like this and in the
keyboard debris in my end composition if I just played that you can see it’s
actually doing a very slow rotation now the moment it all looks like there’s no
shadow or darkness or anything so what I need to do is actually need to create
the night part to go in here so to do this I’m going to roughly work out where
I am on the map and I’m going to use this to line up with my earth map and
I’m going to turn on this nighttime version I’m just going to grab my pen
tool and I’m going to draw a mask so it sort of covers that part of the map will
run through there now I don’t want to draw a straight line because if you
imagine a ball I actually draw a line from top to bottom and look directly at
it it would appear to be a flat straight line but if I turn that on its side it’s
actually got a curve to it so that’s essentially what we’re doing here
because we’re looking at a flat image we want to draw a curve so that when we
rotate it back into a sphere it appears as a straight line so I do a bit of a
curve when I’m drawing this mask and I’m also going to just cover this side here
so that’s basically this is going to create a very hard edge sort of day and
night scene and if I just go back to my Earth image you can see straight away
what it’s actually done it’s created these two halves one night and one day I
can just adjust these by moving them forward or backwards what I’m going to
do is navigate down to my mask settings and I want to make the mask feather
about 1,000 because it’s quite a large image so we want a lot of feather to try
and soften that difference out between the day and the night you can see it’s
adding quite a soft sort of transition now the other thing we’re going to do is
I’m also going to add a key frame from mass path I’m going to go
across to the five-second mark I’m also going to add another keyframe but this
time and I move my mouth slightly across now this is simulating as the earth is
actually rotating the Sun is actually passing over these countries into the
night so they go back to my actual animation I can actually adjust this so
that it sort of starts in the middle and as the Earth rotates roughly stays in
the same sort of line now so we’re trying to keep that line as centered as
possible and if I just play through what we’ve got there this is what we should
have you can see it looks like our earth is actually rotating and it’s
transitioning nicely from day to night as it rotates now if you want to speed
up that actual rotation we can actually change this rotation value at the end
here to speeded up but also if you actually want to move that transition
faster or slower we want to move this mask back and forth faster or slower so
you’ve got two adjustments you can actually make there now the other thing
we can do obviously just to finish this off is add the star background in so I’m
just going to drop that in behind and you can shift and scale this around to
whatever you like and once you’re happy with that position with this particular
one I’m just also going to add a little bit of color correction brightness and
contrast going to make this negative 90 I’m just going to crank this up to the
round 30 that’s just going to give it a bit more darkness to this scene now the
other thing I’m going to do is add just a very small amount of glow around the
edge of the earth so I do this by just coming back up to effect down to stylize
and I’m going to add a little bit of glow now at the moment it’s going to
affect our actual Earth image but what we’re going to do is we’re going to come
over to composite on a regional and I’m going to change this to be on top and if
I adjust this down to around 15 you’ll see it’s starting to add a little bit of
glow in that edge and I can turn this up to about 30 I’m also just going to drop
this down to about 0.5 so you can just mess around with these depending on how
much you actually to adjust but I think something around
that makes it look quite realistic now the last thing left to do here is if I
create a new null object I’m going to select both these layers parent that to
my null and I’m going to hit S on the keyboard and create a scale keyframe at
the start at the end of my five seconds I’m also going to create another one and
I’m going to scale this up to about a hundred and nine now if I just play
through what we’ve got here this is what it should be looking like so that’s
pretty much it now there are a few things you can do from this point for
instance I can come back into my cc sphere I could scale this up I could
even grab my null and move this over and I could even change the rotation to
something like this so that I’m only looking at an edge and the earth is
rotating or I could even shrink this all the way down to something like that to
make it look really small I could even come back in here and just turn off my
night map and just have an earth that has no night time so that’s how easy it
is just to go back through and readjust this to make whatever fact you actually
want so you can go and add some text in here and this could be the opening to
your film or project whatever you wanted it to be so there’s pretty much endless
possibilities of what you could actually do now if you actually want to go a step
further in supporting this channel you can purchase the project file for a
small fee now in that project file I’ve already included a bunch of additional
preset renders and all you have to do is just export them as you please so there
you go guys there’s a really quick and easy way to make a 3d earth inside of
After Effects I hope you’ve learned something and remember flat pack effects
is the flat pack anyone can build


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